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The article in the issue 7:1:

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Basil Lourié, Paweł Balcerak, Selçuk Topal, Andrew Schumann, Błażej Skrzypulec, Paweł Rojek, Tudor Petcu,

Andrew Schumann worked at the Belarusian State University, Minsk, Belarus. His research focuses on logic and philosophy of science with an emphasis on non-well-founded phenomena: self-references and circularity. He contributed mainly to research areas such as reasoning under uncertainty, probability reasoning, non-Archimedean mathematics, as well as their applications to cognitive science. He is engaged also in unconventional computing, decision theory, logical modelling of economics.



Reflexive Games in Management

In this paper reflexive games are defined as a way to act beyond equilibria to
control our opponents by our hiding motives. The task of a reflexive game is to
have the opponent’s actions become transparent for us, while our actions remain
obscure for the competitor. In case a reflexive game is carried out between agents
belonging to the same organisation (corporation, company, institute), success in a
reflexive game can be reached by a purposeful modification of some components
of a controlled system. Such a modification for the guaranteed victory in a
reflexive game is called reflexive management. This kind of management uses
reflexive games to control a knowledge structure of agents in a way their actions
unconsciously satisfy the centre’s goals.


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